This is pretty grand. I wonder if there's a way to "win."
This is a piece of Newgrounds History right here.
This game has potential, and I think it could make a good full game, but I think it's somewhat squandered here.
I like the setting. There isn't much to go by, but visually I think it matches some sort of 1984-esque post-apocalyptic future. While playing, I was annoyed how there wasn't a story. I was going to complain about that, as I thought this would be perfect for a more story driven game. Then it hit me you wanted us to imagine a story based on the clues you'd given us, and I really appreciate that about this game.
I don't especially like the gameplay, however. It's pretty standard and basic, and it went on too long with little variation or challenge. Nothing about the game stands out as really unique, which is fine, so long as you're doing it well, and you are. I would have liked to have known that when you attack, you move a little bit forward. I got to the final boss and fell off the edge a few times before realizing it.
I don't know how to end this. It was okay.
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